Children will learn and develop the following skills in PE::
Dance
Identify and repeat the movement patterns and actions of a chosen dance style.
Compose a dance that reflects the chosen dance style.
Confidently improvise with a partner or on their own.
Compose longer dance sequences in a small group.
Demonstrate precision and some control in response to stimuli.
Begin to vary dynamics and develop actions and motifs in response to stimuli.
Demonstrate rhythm and spatial awareness.
Change parts of a dance as a result of self-evaluation.
Use simple dance vocabulary when comparing and improving work.
Compete and perform
Perform and create sequences with fluency and expression.
Perform and apply skills and techniques with control and accuracy.
Evaluate
Watch, describe and evaluate the effectiveness of performances, giving ideas for improvements.
Modify their use of skills or techniques to achieve a better result.
Gymnastics
Create a sequence of actions that fit a theme.
Use an increasing range of actions, directions and levels in their sequences.
Move with clarity, fluency and expression.
Show changes of direction, speed and level during a performance.
Travel in different ways, including using flight.
Improve the placement and alignment of body parts in balances.
Use equipment to vault in a variety of ways.
Carry out balances, recognising the position of their centre of gravity and how this affects the balance.
Begin to develop good technique when travelling, balancing and using equipment.
Develop strength, technique and flexibility throughout performances.
Rolls
Forward roll from standing
Straddle forward roll
Tucked backward roll
Backward roll to straddle
Jumps
Straight jump
Tuck jump
Jumping jack
Star jump
Straddle jump
Pike jump
Straight jump half-turn
Straight jump full-turn
Cat leap
Cat leap half-turn
Vault – with springboard and vault or other suitable raised platform,
Hurdle step onto springboard
Squat on vault
Straddle on vault
Star jump off
Tuck jump off
Straddle jump off
Pike jump off
Handstands, Cartwheels and Round-offs
Lunge into handstand
Lunge into cartwheel
Travelling & Linking Actions
Tiptoe, step, jump and hop
Hopscotch
Skipping
Chassis steps
Straight jump half turn
Straight jump full turn
Cat leap
Cat leap half turn
Pivot
Shapes and Balances
1, 2, 3 and 4- point balances
Balances on apparatus
Balances with and against a partner
Pike, tuck, star, straight, straddle shapes
Front and back support
Compete and perform
Perform and create sequences with fluency and expression.
Perform and apply skills and techniques with control and accuracy.
Games
Striking and Hitting a Ball
Use a bat, racquet or stick (hockey) to hit a ball or shuttlecock with accuracy and control.
Accurately serve underarm.
Build a rally with a partner.
Use at least two different shots in a game situation.
Use hand-eye coordination to strike a moving and a stationary ball.
Throwing and Catching a Ball
Develop different ways of throwing and catching.
Travelling with a Ball
Move with the ball using a range of techniques showing control and fluency.
Passing a Ball
Pass the ball with increasing speed, accuracy and success in a game situation.
Possession
Occasionally contribute towards helping their team to keep and win back possession of the ball in a team game.
Using Space
Make the best use of space to pass and receive the ball.
Attacking and Defending
Use a range of attacking and defending skills and techniques in a game.
Use fielding skills as an individual to prevent a player from scoring.
Tactics and Rules
Vary the tactics they use in a game.
Adapt rules to alter games.
Compete and perform
Perform and apply skills and techniques with control and accuracy.
Take part in a range of competitive games and activities.
Evaluate
Watch, describe and evaluate the effectiveness of performances, giving ideas for improvements.
Modify their use of skills or techniques to achieve a better result.
Athletics
Running
Confidently demonstrate an improved technique for sprinting.
Carry out an effective sprint finish.
Perform a relay, focusing on the baton changeover technique.
Speed up and slow down smoothly.
Jumping
Learn how to combine a hop, step and jump to perform the standing triple jump.
Land safely and with control.
Begin to measure the distance jumped.
Throwing
Perform a pull throw.
Measure the distance of their throws.
Continue to develop techniques to throw for increased distance.
Compete and perform
Perform and apply skills and techniques with control and accuracy.
Take part in a range of competitive games and activities.
Evaluate
Watch, describe and evaluate the effectiveness of performances, giving ideas for improvements.
Modify their use of skills or techniques to achieve a better result.
OAA
Trails
Orientate themselves with accuracy around a short trail.
Create a short trail for others with a physical challenge.
Start to recognise features of an orienteering course.
Problem-solving
Communicate clearly with other people in a team, and with other teams.
Have experience of a range of roles within a team and begin to identify the key skills required to succeed at each.
Associate the meaning of a key in the context of the environment.
Preparation and Organisation
Try a range of equipment for creating and completing an activity.
Make an informed decision on the best equipment to use for an activity.
Plan and organise a trail that others can follow.
Communication
Communicate clearly with others.
Work as part of a team.
Begin to use a map to complete an orienteering course.
Compete and perform
Complete an orienteering course more than once and begin to identify ways of improving completion time.
Offer an evaluation of both personal performances and activities.
Start to improve trails to increase the challenge of the course.
Evaluate
Watch, describe and evaluate the effectiveness of performances, giving ideas for improvements.
Modify their use of skills or techniques to achieve a better result.
Unfortunately not the ones with chocolate chips.
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